• Project: the basic Logic file
  • Audio track: audio region used for playback, editing, and recording
  • Software instrument track and Instrument Slot: part of the arrange area that is used for playback, recording, and editing of MIDI audio
  • MIDI region: a rectangular object that is on a software instrument track that contains MIDI information (notes or commands) created with a MIDI keyboard
  • Arrange window: the whole logic window that is open
  • Inspector: the section on the left that shows the information for the selected area or editor
  • Toolbar: you can set it to display shortcuts for editing tools or functions
  • Editors - tools: where you edit audio and MIDI regions
  • Transport bar: playback controls
  • Media area: opens/closes bin, loops, library, and browser tabs on the right
  • Bin tab: a place where audio files are stored
  • Loops tab: where you can find prerecorded musical phrases or riffs (different instruments, genres, etc.)
  • Library tab: a way to access channel strip settings
  • Browser tab: an area used to browse, select, and manage all types of media
  • Bar ruler: the section at the top of the arrange area that looks like a ruler, that measures the time - easy way to skip to a certain point in the track
  • Playhead: the playback controls at the bottom of the arrange window
  • Left and Right locators: the ends of the selected region up in the bar ruler
  • Cycle function: a function that constantly repeats the area between the left and right locators
  • Apple Loops: prerecorded musical phrases or riffs (different instruments, genres, etc.)
  • Channel strip: the area on the left side of the arrange window that shows things like effects, inserts, sends, and levels
  • Audio channel strip vs. Instrument channel strip: the audio channel strip controls the playback and recording of audio signals on an audio track, and an instrument channel strip allows you to use and control software instruments
  • Metronome: the button is on the lower right hand side, and looks like a little metronome; produces a click in the project's tempo that can be heard during recording or playback
  • Count-in: clicks heard before the start of a recording to let you know the projects tempo
  • Input slot: a panel on the audio channel strip where you can assign the channel strip input
  • Output: used to set the channel strip's output path
  • Insert slot: a panel on a channel strip where you insert an effect plug-in
  • Input Monitoring: allows you to hear incoming audio when audio tracks are playing or recording
  • Take: a recording
  • Take folder: a container for multiple-take recordings
  • Drag editing: editing by cutting, dragging, and moving take folder and take region elements
  • Flex marker: a marker that you drag to alter the timing of audio material
  • Flex view: an arrange area view that allows you to edit the timing of audio material
  • Beat Mapping: right-click on "tempo" in the global tracks section of the arrange window and select "configure global tracks", and you can record a sample in this function that you can then edit to play at a specific tempo
  • Flex Time editing: a process that allows you to edit the timing of single or multiple audio regions
  • Transient marker: a marker that denotes a significant point or peak in an audio file
  • Transient detection process: a process that analyzes audio for transients (and marks them and stores them in the audio files) the first time you enable a track for flex time editing
  • Quantization: the process of correcting the timing of your material
  • Quantize pop-up menu: a menu in the region parameter box that allows you to set the value used for quantization
  • Five tools for Mixing: volume level (faders), panning (L/R), processing tools, automation, and effects
  • Signal Flow - Sends: how everything is mapped
  • Automation: the ability to record, edit, and play back the movements of all knobs, controls, and buttons on channel strips and plug-ins
  • Freeze Tracks: like bouncing, without bouncing - it applies the effects without making the computer perform them live each time
  • Bouncing: exporting the final audio track